Digital Wanderer

We live as long as we fly

Sitting here fuming

I propose we organize a conspiracy to destroy the Microsoft corporation.
The game was using the previous version of Managed DirectX - everything worked.
I rewrote it for the XNA Framework - the physics started calculating incorrectly, off by a millionth, which is impossible to track down and figure out where and what the bug is.
And what am I supposed to do now?